- Guns/Armor
- Most weapons are made with local materials, though sometimes they are enhanced with off-world technology.
- Gunpowder is very rare on Sikorrak and fossil fuels don't exist, but renewable electricity (wind turbines, solar, geothermal, wave-paddles, etc.) is common
- Laser guns, Gauss/coil guns, and plasma guns are more common among military/militia units and interplanetary merchants
- Sonic weapons are sometimes sold as home-defense weapons
- Most weapons available on the planet are traditional mechanical weapons
- Often considered more reliable, honorable, etc., and a sign of a local vs. an off-worlder
- Saltwater damages electronics etc.
- BATTERY DETAILS
- Capacitors are frequently used in place of batteries where renewable energy is available but variable
- High-quality batteries manufactured off-world with many recharge cycles are quite expensive, but are available
- Each battery has a certain amount of energy called “Amps.” Weapons and equipment will use a certain number of Amps per use.
- Weapon/Gear batteries are fairly large, and recharge only over a long-rest with available power
- They come in three capacities:
- Degraded
- 12 Amps
- 20 GP
- Standard
- 24 Amps
- 50 GP
- Expanded
- 48 amps
- 120 GP
- Some devices (comms unit, taser, etc.) have a non-user-replaceable battery, take 1 Amp to recharge, and can recharge over a short rest.
- Tech weapons are either weak and sip power or powerful with only a couple of shots per charge. Batteries of this size and capacity start at 50GP.
- Energy shields provide additional deflective AC as a reaction, but consume significant electrical power for each use.
- Personal Shield: 750 gp - Cast “Shield” as a reaction, consuming one charge. Consumes the power from one whole battery.
- Every-day technology (communication devices), unless specifically noted, drain their power over the course of a day, and requires recharging or replacement each night.
- Arrow Varieties and their prices
- I haven't reviewed it in depth, so double-check with me for any arrows you want to buy off of it.
- Arrows with the (Magical) designation may also exist using technology, and function/cost the same, but are not considered magical for purposes of damage reduction.
- Additionally, some arrows (like the rope arrow) will be shot with disadvantage or significantly reduce the range of the weapon.